﻿capital = 251

oob = "CHN_1007"

set_research_slots = 3

set_technology = {
	changeling_race = 1
	early_fighter = 1
	early_bomber = 1
	gwtank = 1
	infantry_weapons = 1
	infantry_weapons1 = 1
	interwar_antitank = 1
	gw_artillery = 1
	tech_support = 1
	motorised_infantry = 1
	basic_light_tank = 1
	early_submarine = 1
	basic_submarine = 1
	early_destroyer = 1
	early_light_cruiser = 1
	basic_light_cruiser = 1
	early_heavy_cruiser = 1
	early_battleship = 1
	early_battlecruiser = 1
	early_carrier = 1
	basic_battleship = 1
	fighter1 = 1
	tech_jager = 1

	melee_weapons = 1
	melee_weapons1 = 1
}


set_convoys = 69
set_politics = {

	parties = {
		democratic = {
			popularity = 3
		}

		fascism = {
			popularity = 70
		}

		communism = {
			popularity = 17
			#banned = no #default is no
		}

		neutrality = {
			popularity = 5
		}
	}

	ruling_party = fascism
	last_election = "1000.10.10"
	election_frequency = 36
	elections_allowed = no
}


add_ideas = {
	canterlot_defeat
	political_divisions
	}

set_national_unity = 0.6

create_country_leader = {
	name = "Changeling King"
	expire = "1965.1.1"
	ideology = despotism
	traits = {
	}
}

create_country_leader = {
	name = "Queen Chrysalis"
	expire = "1965.1.1"
	picture = "Chrysalis.tga"
 ideology = nazism
 desc = "POLITICS_CHRYSALIS_DESC"
	traits = {
		warmonger
	}
}

create_country_leader = {
	name = "Thorax"
	expire = "1965.1.1"
	picture = "Thorax.tga"
 ideology = liberalism
 traits = {

	}
}

create_country_leader = {
 name = "Gold Muffin"
 expire = "1965.1.1"
 ideology = leninism
 picture = "GoldMuffin.tga"
 traits = {

	}
}

create_field_marshal = {
	name = "Trimmel"
	desc = "Hive Field Marshal Trimmel, recently promoted to Secretary of the Army after impressing Queen Chrysalis. Notable for reforming the entirety of the changeling army structure."
	portrait_path = "gfx/leaders/CHN/Trimmel.tga"
	traits = { trimmel }
	skill = 4
	id = 600
}
create_corps_commander = {
	name = "Cheerlie"
	desc = "Lieutenant Colonel Cheerlie, former member of Chrysalis's personal guard. Reassigned to High Command as Trimmel's personnel advisor."
	portrait_path = "gfx/leaders/CHN/Cheerlie.dds"
	traits = { }
	skill = 1
}
create_corps_commander = {
	name = "Default"
	desc = "Changeling General."
	portrait_path = "gfx/leaders/CHN/Default.dds"
	traits = { }
	skill = 2
}
create_corps_commander = {
	name = "Xavier"
	desc = "General Xavier, Commander of the 1st Army."
	portrait_path = "gfx/leaders/CHN/Xavier.dds"
	traits = { }
	skill = 2
}
create_corps_commander = {
	name = "Opteris"
	desc = "Brigadier General Opteris, Commander of the 2nd Army."
	portrait_path = "gfx/leaders/CHN/Phalanx.dds"
	traits = { ranger }
	skill = 2
}
create_corps_commander = {
	name = "Ersatz"
	desc = "Lieutenant General Ersatz, Commander of the Changeling Army Special Operations Taskforce."
	portrait_path = "gfx/leaders/CHN/Larx.dds"
	traits = { fortress_buster }
	skill = 2
}
create_corps_commander = {
	name = "Pharynx"
	portrait_path = "gfx/leaders/CHN/Pharynx.dds"
	traits = { }
	skill = 3
}
create_navy_leader = {
	name = "Mimic"
	desc = "Rear Admiral Mimic and Commander of the Grand Changeling Navy's Submarine Fleet"
	portrait_path = "gfx/leaders/CHN/Morph.dds"
	traits = { seawolf }
	skill = 2
}
create_navy_leader = {
	name = "Lysander"
	desc = "Admiral Lysander potential Canidate for Grand Admiral and Commander of the Grand Changeling Fleet"
	portrait_path = "gfx/leaders/CHN/Lysander.dds"
	traits = { superior_tactician }
	skill = 2
}
